vtk.js

vtk.js


vtkMouseCameraTrackballRollManipulator

<p><code>vtkMouseCameraTrackballRollManipulator</code> 是 <code>vtk.js</code> 中用于实现相机旋转(滚动)操作的工具。它允许用户通过鼠标操作来滚动视图,以更好地查看 3D 场景。</p> <h3>主要功能</h3> <ul> <li><strong>相机滚动</strong>:允许用户通过拖动鼠标来旋转相机视角,使视图绕当前视点旋转。</li> <li><strong>直观的交互</strong>:为用户提供了简单直观的交互方式,适合于各种鼠标和触摸屏操作。</li> <li><strong>与 <code>vtk.js</code> 组件的兼容性</strong>:与 <code>vtk.js</code> 的渲染窗口和交互器紧密集成,易于设置和使用。</li> </ul> <h3>主要方法</h3> <ol> <li> <p><strong><code>constructor()</code></strong></p> <ul> <li><strong>描述</strong>:初始化 <code>vtkMouseCameraTrackballRollManipulator</code> 实例。</li> <li> <p><strong>用法</strong>:</p> <p><code>const rollManipulator = vtkMouseCameraTrackballRollManipulator.newInstance();</code></p> </li> </ul> </li> <li> <p><strong><code>setRenderWindow(renderWindow)</code></strong></p> <ul> <li><strong>描述</strong>:将操控器与 <code>vtkRenderWindow</code> 关联。</li> <li> <p><strong>用法</strong>:</p> <p><code>rollManipulator.setRenderWindow(renderWindow);</code></p> </li> </ul> </li> <li> <p><strong><code>handleMouseDown(event)</code></strong></p> <ul> <li><strong>描述</strong>:处理鼠标按下事件,通常用于启动滚动交互。</li> <li> <p><strong>用法</strong>:</p> <p><code>rollManipulator.handleMouseDown(event);</code></p> </li> </ul> </li> <li> <p><strong><code>handleMouseMove(event)</code></strong></p> <ul> <li><strong>描述</strong>:处理鼠标移动事件,根据鼠标的移动更新相机的滚动。</li> <li> <p><strong>用法</strong>:</p> <p><code>rollManipulator.handleMouseMove(event);</code></p> </li> </ul> </li> <li> <p><strong><code>handleMouseUp(event)</code></strong></p> <ul> <li><strong>描述</strong>:处理鼠标释放事件,结束滚动交互。</li> <li> <p><strong>用法</strong>:</p> <p><code>rollManipulator.handleMouseUp(event);</code></p> </li> </ul> </li> <li> <p><strong><code>setInteractionStyle(style)</code></strong></p> <ul> <li><strong>描述</strong>:设置交互样式,以定义滚动操作的行为。</li> <li> <p><strong>用法</strong>:</p> <p><code>rollManipulator.setInteractionStyle(style);</code></p> </li> </ul> </li> </ol> <h3>示例代码</h3> <p>下面是一个简单的使用 <code>vtkMouseCameraTrackballRollManipulator</code> 的示例代码:</p> <pre><code class="language-javascript">import vtk from '@kitware/vtk.js'; import vtkRenderer from '@kitware/vtk.js/Rendering/Core/Renderer'; import vtkRenderWindow from '@kitware/vtk.js/Rendering/Core/RenderWindow'; import vtkRenderWindowInteractor from '@kitware/vtk.js/Rendering/Core/RenderWindowInteractor'; import vtkMouseCameraTrackballRollManipulator from '@kitware/vtk.js/Interactions/Manipulators/MouseCameraTrackballRollManipulator'; // 创建渲染器和渲染窗口 const renderer = vtkRenderer.newInstance(); const renderWindow = vtkRenderWindow.newInstance(); renderWindow.addRenderer(renderer); // 创建交互器并将其与渲染窗口关联 const interactor = vtkRenderWindowInteractor.newInstance(); const rollManipulator = vtkMouseCameraTrackballRollManipulator.newInstance(); interactor.setRenderWindow(renderWindow); interactor.setManipulator(rollManipulator); // 启动交互 interactor.initialize(); interactor.start(); </code></pre> <h3>总结</h3> <p><code>vtkMouseCameraTrackballRollManipulator</code> 提供了一种有效的方式来控制相机的滚动,使用户能够通过简单的鼠标操作旋转视角。这种操控器在处理复杂的 3D 场景时非常有用,能帮助用户获得所需的视角。与 <code>vtkRenderWindow</code> 和 <code>vtkRenderWindowInteractor</code> 配合使用时,<code>vtkMouseCameraTrackballRollManipulator</code> 能够提供流畅的视图控制体验。</p>

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